3 Ways to Make a Better Product

Finally! Mosaic for iOS!

After months of red tape from Apple (strange, long, frustrating story – you don’t want ...

Update on Deozoa #1

So, time for some accountability. We are a start-up game studio. We are learning everything, ...

Clockwork Dev Video #2

This is the second dev video about the upcoming game form Ignis Studios called Clock ...

Clockwork dev video #1

Excited about our next project, Clockwork. This is the first of hopefully many development updates for ...

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Welcome Ryan!

We needed help, and we needed it fast. Thankfully, we found Ryan. Ryan found us. ...

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Busy Christmas Break

We had a more than busy Christmas break this year. Here is a quick picture ...

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Ignis Studios at GDC!

Truman and Miles went to the Game Developers Conference here in Austin! They met a lot of ...

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Ignis Welcomes Mason!

We are so excited to welcome our newest team member, Mason Brennan, to the Ignis ...

Screen Shot 2012-10-11 at 9.59.53 AM

Join us on the Forums!

So although we stopped Kickstarter, we still want the community to be part of the development of ...

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Cancelled Kickstarter

So we have decided to stop our Kickstarter campaign for the time being. We launched ...

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Welcome Miles Greenberg!

We are proud to announce the newest member to the team – Miles Greenberg! Miles studied the ...

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Already a Staff Pick!

We are only 5 and a half hours into our Kickstarter launch and we are ...

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Launched on Kickstarter!

Ignis Studios revealed their first cross-platform monster catching game, Deozoa: Legends of Eden on Kickstarter ...

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Ignis Welcomes Howard!

We are proud to announce a new member to the team, Howard Yu! Howard is a fantastic ...